o↗onrush/motion studioINTERNAL
Local workspace
WORKSPACE/Casual characterGLB
PERSPECTIVE
Setting the stageLoading CasualChar.glb
Drag to orbit · Right drag to pan · Scroll to zoomLEFT HAND IK
YZX

Timeline

1 keyframe
/ 2.00 sFRAME 000
Full-body pose · Drag diamonds to retime
CHANNEL
CasualChar POSE
All 60 bones
QUICK GUIDE

A little movement goes a long way.

Create an animation in four steps.

  1. Make a pose. Drag the colored hand and foot rings directly, or select one and use the axis gizmo. Small diamonds guide elbows and knees. Use Move character to position or turn the whole body. Hips, spine, chest, head, and individual bones support Move and Rotate too.
  2. Move forward in time. Click the timeline or enter a time. With Auto keyframe enabled, releasing a pose edit records it. You can also press K or Add keyframe.
  3. Keep it moving. Add more poses, drag key diamonds to retime, choose interpolation, and press Space to preview. To copy a pose: select its diamond, move the playhead, then click Copy pose.
  4. Take it with you. Export GLB includes every animation clip. Choose animations only or character + animations, and the target hierarchy in the inspector. Save project downloads an editable JSON backup. Your workspace also autosaves in this browser.

Need something to interact with? Drop a GLB into the viewport or click Add reference GLB. Use W / E / R to move, rotate, or scale it, then select a character control to pose against it. Props stay fixed and clear on refresh.

W MoveE RotateF Frame character⌘ S Save project